Conference Program

Please note:
On this page you will only see the English-language presentations of the conference. You can find all conference sessions, including the German speaking ones, here.

The times given in the conference program of OOP 2024 correspond to Central European Time (CET).

By clicking on "VORTRAG MERKEN" within the lecture descriptions you can arrange your own schedule. You can view your schedule at any time using the icon in the upper right corner.

Thema: Software Development

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  • Dienstag
    30.01.
  • Mittwoch
    31.01.
  • Donnerstag
    01.02.
, (Dienstag, 30.Januar 2024)
09:00 - 10:30
Di 5.1
What is a random number and why should I care? (Randomly race your way out of a paper bag)

How can a deterministic function possibly give random results? We will find out and learn how to use various random number distributions.
Random numbers haven't changed much since C++11, though new features can make these easier to use. Card games and similar need randomness to be fun and make good teaching examples. We will also discover a way to code ourselves (or blobs at least) out of a paper bag in the process.

Target Audience: intermediate. There will be some code and simulations of blobs…

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Frances Buontempo
Raum 12a
09:00 - 10:30
Di 6.1
How to reduce the footprint of Spring Boot applications

In this session we will walk through various techniques to significantly reduce the resource consumption of regular Spring Boot applications, including using Spring AOT for regular Spring apps, compiling Spring Boot apps to native images (using GraalVM), and using CRaC for instant startup (for scale-to-zero scenarios). We will compare the different approaches, discuss pros and cons for each technology, and share concrete numbers from real-world applications to give the audience an idea of what…

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The tragedy of user-centred design

User-centred design is one of the default modes of teams working with software, but the consequences are often unsustainable in a densely networked world as we privilege users over all other stakeholders and systems. How might teams approach building products, services and organisations from a more sustainable standpoint than 'user-centricity'? This talk looks at how the techniques of game design, community development, platform operations and security practices can support a practice focused on…

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Martin Lippert
Raum 11
Simon Edward Bostock
Raum 11
16:15 - 17:15
Di 2.3
Macro and Micro Frontend Architectures in Angular

Microfrontends are a popular concept for development in an enterprise project, where a large number of teams want to work independently.
But what is the cost achieving run-time integration and independent framework versions?
JS frameworks intended to build SPAs have solved many problems like deep-linking between pages without reloading the application.
This talk will give you some real life experience which challenges are to be considered using different integration patterns, using…

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16:15 - 17:15
Di 5.3
Memory Management in Rust

This technical session aims to unravel the unique facets of Rust's memory management, including Ownership/Borrowing, Stack/Heap allocation, Reference Counting, and Lifetimes. Rainer Stropek aims to provide an in-depth understanding of these core elements and their interplay in providing memory safety, concurrency, and abstraction in Rust. This session, designed for developers with a strong programming background, will provide insight into the mechanisms that help Rust minimize common runtime…

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Rainer Stropek
Raum 11
, (Mittwoch, 31.Januar 2024)
11:00 - 11:45
Mi 9.2
Technical Neglect

Many developers evoke technical debt to explain the misfortunes and troubles of their codebase and delivery. While unmanaged technical debt weighs down an architecture and exerts drag on its schedule, it is more often an effect than a cause. In this talk, we will look at what is and is not meant by technical debt with a view to properly attributing the root and recurring cause as technical neglect than technical debt. Without seeing technical neglect for what it is, we will continue to…

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Kevlin Henney
Raum 13a
14:30 - 15:30
Mi 3.3
GraalVM, CRaC, Leyden and friends – in search of TRULY cloud-native Java

Although the term "Cloud Native" in the context of Java has been repeated ad nauseam for years, the JVM as a platform has only recently entered a phase where everything truly aligns with how cloud-native architectures are designed. Let's trace the path Java has already taken in recent years and take a look at what lies ahead in the future. During this presentation, you will learn about projects such as Leyden, CRaC, and GraalVM, and how they can realistically influence the way applications are…

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Artur Skowroński
Raum 11
Vortrag: Mi 3.3
18:30 - 20:00
Nmi 1
OO and FP Can’t Be Friends – Yet

Henning (OO to the core) and Mike (ferociously FP) agree on all the fundamentals of software architecture, but when it comes to designing models, they can't seem to find common ground.
OO and FP folks like to congratulate themselves on how well they go together - and how OO languages are accreting one feature after another from the FP world.
Henning and Mike will highlight how OO and FP approaches to design differ, and offer possible approaches to unifying both for mutual gain and insight.

Targe…

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Michael Sperber, Henning Schwentner
Raum 11
, (Donnerstag, 01.Februar 2024)
09:00 - 10:30
Do 3.1
Performant Component through Customization

Most current UI libraries provide great user experience with a vast of components. But when it comes to heavy customization and non-standard scenarios, especially for E-Commerce, they become hard to manage, scale or even slow down performance. How to create a UI library that provides users the most possible freedom in customizing components, while keeping our performance and scalability to the fullest? How much customization freedom is enough? That's what my talk is about.

Target Audience:

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Latest Developments in Open Source

Last year in open source, we saw the compliance threat shift from license violation to contract violation, we saw the rise of the bill of material as a purchasing requirement, and we saw the continued growth of source-available licenses. If you don't know what I'm talking about, you really need to attend, because your business is at risk if you don't understand these changes. In this annual talk, I will review the last year and speculate about what the future may bring.

Target Audience: Product…

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Maya Shavin
Raum 04b
Dirk Riehle
Raum 04b
09:00 - 10:30
Do 6.1
Responsible AI for AI-driven Products

During the talk, we'll dive into the historical context of Generative AI and examine their challenges. From legal compliance to fairness, transparency, security, and accountability, we'll discuss strategies for implementing Responsible AI principles.
It's important to note that the landscape for AI-driven products is still evolving, and there are no established best practices. The legislative framework surrounding these models remains uncertain, making it even more vital to engage in discussions…

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Parrots or Prodigies: Reconciling the two views on LLMs & the future of software engineering

Are Large Language Models (LLMs) sophisticated pattern matchers ('parrots') without understanding or potential prodigies that eventually surpass human intelligence? Drawing insights from both camps, we attempt to reconcile these perspectives, examines the current state of LLMs, their potential trajectories, and the profound impact these developments have on how we engineer software in the years to come.

Target Audience: Developers and Architects
Prerequisites: A basic understanding of Large…

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11:00 - 11:45
Do 6.2
AI Programming: A New Chapter in Software Development?

Artificial Intelligence (AI) has become integral to software development, automating complex tasks and shaping this field's future. However, it also comes with challenges. In this talk, we explore how AI impacts current software development and possibilities for the future. We'll delve into AI language models in programming, discussing pros, cons and challenges. This talk, tailored to both supporters and skeptics of AI in software development, doesn't shy away from discussing the ethical…

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17:00 - 18:00
Do 2.4
Enterprise Serverless Monoliths – Or Stay On-Premise

High traffic during business hours, no traffic at night, weekends and vacations, multiple teams, and several staging environments - these characteristics of a typical enterprise application. Pay-as-you-go, "scale-to-zero" and managed services make serverless architectures appealing for enterprise applications.
On-premise, on the other hand, you get the maximum flexibility and full access to machines with less automation and so more plumbing.
I will compare both approaches with focus on…

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